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player_weaponstrip is a map function that when triggered, can disarm players of their weapons and ammunition. Using "spawnflags" "1" enables the removal of the suit as well, in which case the hud display and the flashlight will no longer work.

{
"classname" "player_weaponstrip"
"m_iAffected" "a"
"targetname" "strip"
"spawnflags" "0/1"
}
Entities
Point Entities ambient_generic · ambient_music · ammo_ · custom_precache · env_xenmaker
game_counter · game_counter_set · game_player_counter · game_player_equip · game_end
item_inventory · multi_manager · multisource · monster_ · player_weaponstrip · squadmaker
trigger_auto · trigger_relay · trigger_changetarget · trigger_changevalue · trigger_changesky · trigger_random
weapon_ · weaponbox
xen_
Brush Entities func_conveyor · func_wall
trigger_changelevel · trigger_once · trigger_multiple
Obsolete Entities trigger_endsection · trigger_counter · trigger_autosave
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