Sven Co-opedia Wiki
mNo edit summary
Tag: Visual edit
mNo edit summary
Tag: Visual edit
 
(8 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{stub}}{{Character_Infobox|image1 = Bullsquid.png|type = Alien|affiliation = Xen|attacks = Acid spit<br>Tail whip<br>Takedown charge|threat_level = Medium}}The '''Bullsquid''' is a large, bipedal alien with a big tail that are encountered in [[Sven Co-op]]. They are tough to deal with at range and in close quarters, requiring lots of shots to take down.
+
{{Character_Infobox|image1 = Bullsquid.png|type = Alien|affiliation = Xen|attacks = Acid spit<br>Tail whip<br>Takedown charge|threat_level = Medium|health = 200hp|entity_name = monster_bullchicken}}The '''Bullsquid''' is a large, bipedal alien with a big tail that is encountered in [[Sven Co-op]]. They are tough to deal with at range and in close quarters, requiring lots of shots to take down.
   
They have a ranged spit attack and in close quarters, will charge at the player and attack the player with its tentacles- this characteristic earning their name.
+
They have a ranged spit attack and in close quarters, will charge at the player and attack the player with its tentacles- this characteristic earning their name. On occaision, they will use a tail whip attack that will gib players instantly.
   
 
== Tactics ==
 
== Tactics ==
The best way to deal with these enemies is to stay out of their effective range and just pick them off with the [[9mm Pistol]] or [[Assault Rifle]]. Should players have to engage in close quarters, the [[Shotgun]] is the best weapon to use: while a Bullsquid is charging, retreat while firing at the Bullsquid and make use of corners and angles while doing so.{{Entity Navbox}}
+
The higher health of these enemies make direct engagement most of the time unsuitable. The best way to deal with these enemies is to stay out of their effective range and just pick them off with the [[9mm Pistol]] or [[Assault Rifle]]. Should players be forced to engage in close quarters, the [[Shotgun]] is the best weapon to use: while a Bullsquid is charging, retreat while firing at the Bullsquid and make use of corners and angles while doing so. Avoid using melee weapons.
  +
  +
If they are hiding around angles, below/above in platforms out of view, or otherwise distracted with eating a corpse, one or two well placed [[hand grenades]] or a [[Satchel charges|satchel charge]] are the safest and most effective methods to dispatch them- if they are in the proximity of environmental hazards such as explosive barrels and crates, as they often are, they should be intentionally set off and will be killed very easily from the blast.
  +
{{NPC Navbox}}
 
[[Category:Aliens]]
 
[[Category:Aliens]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
  +
[[Category:NPCs]]

Latest revision as of 21:03, 17 October 2019

The Bullsquid is a large, bipedal alien with a big tail that is encountered in Sven Co-op. They are tough to deal with at range and in close quarters, requiring lots of shots to take down.

They have a ranged spit attack and in close quarters, will charge at the player and attack the player with its tentacles- this characteristic earning their name. On occaision, they will use a tail whip attack that will gib players instantly.

Tactics

The higher health of these enemies make direct engagement most of the time unsuitable. The best way to deal with these enemies is to stay out of their effective range and just pick them off with the 9mm Pistol or Assault Rifle. Should players be forced to engage in close quarters, the Shotgun is the best weapon to use: while a Bullsquid is charging, retreat while firing at the Bullsquid and make use of corners and angles while doing so. Avoid using melee weapons.

If they are hiding around angles, below/above in platforms out of view, or otherwise distracted with eating a corpse, one or two well placed hand grenades or a satchel charge are the safest and most effective methods to dispatch them- if they are in the proximity of environmental hazards such as explosive barrels and crates, as they often are, they should be intentionally set off and will be killed very easily from the blast.

NPCs
Black Mesa Scientist · Security Guard
HECU Grunt · Engineer · Medic · Sergeant
Black Ops Female Assassin · Male Assassin · Bodyguard
Aliens Alien Controller · Alien Grunt · Alien Slave ·

Baby Gargantua · Baby Headcrab · Baby Voltigore · Barnacle · Bullsquid · Chumtoad · Gargantua · Gene Worm · Gonarch · Gonome · Headcrab · Houndeye · Ichthyosaur · Kingpin · Leech · Nihilanth · Panthereye · Pit Drone · Pit Worm · Shock Roach · Shock Trooper · Snark · Stukabat · Tentacle · Voltigore · Xen Commander · Zombie

Machines Large Mounted Turret · Small Mounted Turret · Sentry Turret · Robot Grunt